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--All About Urban Terror--
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--All About Urban Terror--
Urban Terror, commonly abbreviated as UrT or UT is a total conversion mod of id Software's first-person shooter Quake III Arena by Silicon Ice Development (hereafter referred to as FrozenSand). It introduces many elements of the tactical shooter genre — team-driven gaming in more realistic environments.
The game itself is free of charge, but FrozenSand retains the rights; infact Since Urban Terror 4.0, the game is normally played with the ioUrbanTerror engine, which is a rebranding of the ioquake3 engine distributed under GNU General Public License. Previously, the game was played as a mod that required Quake III Arena.
The mod was nominated to the 2007 Mod DB's Mod of the Year Award.
Gameplay
Urban Terror is focused on blending realism with the fast-paced action and movements of first person shooter such as Quake III Arena, Unreal Tournament and Warsow. The realism in the mod is introduced through a number of changes:
* The weapons available are from real-life.
* The weapons have recoil.
* The weapons are less accurate when fired while moving (called movement penalty[5]).
* The weapons require reloading after a magazine has been expended. Reloading before a magazine is expended will result in the loss of the remaining rounds in the clip.
* The player can pull himself up at ledges to prevent a fatal fall.
The number of weapons and other gear that can be carried is limited. Damage is also more realistic than in Quake III Arena, based on dividing the player target into discrete areas. Depending on the map being played, external environments are more realistic too and can include weather effects such as rain or snow. But this can be controlled by game variables the server admin can set.
Urban Terror allows players to perform superhuman feats. Damage is a key example; while damage taken depends on the part of body which is hit, one can keep going after receiving numerous hits. Further breaking from reality, Urban Terror also retains the movement speeds from Quake III Arena which allows players to move through the screen incredibly quickly and includes feats such as wall jumping and power sliding. Wall jumping allows players to literally jump off of walls and helps the player to gain more height, distance and speed. Power sliding lets the player moves rapidly in a crouched position. These abilities have spawned a sub-community of players, much like in the DeFRaG sub-community for Quake III Arena, who focus on unique jumps, on jump maps, to maximize efficient movement. Jump maps are focused around using techniques such as: Bunny hopping, Strafe-jumping, Wall jump, ledge grabs and power sliding. Urban Terror also features numerous popular game modes for first person shooter games such as team deathmatch and capture the flag.
The game itself is free of charge, but FrozenSand retains the rights; infact Since Urban Terror 4.0, the game is normally played with the ioUrbanTerror engine, which is a rebranding of the ioquake3 engine distributed under GNU General Public License. Previously, the game was played as a mod that required Quake III Arena.
The mod was nominated to the 2007 Mod DB's Mod of the Year Award.
Gameplay
Urban Terror is focused on blending realism with the fast-paced action and movements of first person shooter such as Quake III Arena, Unreal Tournament and Warsow. The realism in the mod is introduced through a number of changes:
* The weapons available are from real-life.
* The weapons have recoil.
* The weapons are less accurate when fired while moving (called movement penalty[5]).
* The weapons require reloading after a magazine has been expended. Reloading before a magazine is expended will result in the loss of the remaining rounds in the clip.
* The player can pull himself up at ledges to prevent a fatal fall.
The number of weapons and other gear that can be carried is limited. Damage is also more realistic than in Quake III Arena, based on dividing the player target into discrete areas. Depending on the map being played, external environments are more realistic too and can include weather effects such as rain or snow. But this can be controlled by game variables the server admin can set.
Urban Terror allows players to perform superhuman feats. Damage is a key example; while damage taken depends on the part of body which is hit, one can keep going after receiving numerous hits. Further breaking from reality, Urban Terror also retains the movement speeds from Quake III Arena which allows players to move through the screen incredibly quickly and includes feats such as wall jumping and power sliding. Wall jumping allows players to literally jump off of walls and helps the player to gain more height, distance and speed. Power sliding lets the player moves rapidly in a crouched position. These abilities have spawned a sub-community of players, much like in the DeFRaG sub-community for Quake III Arena, who focus on unique jumps, on jump maps, to maximize efficient movement. Jump maps are focused around using techniques such as: Bunny hopping, Strafe-jumping, Wall jump, ledge grabs and power sliding. Urban Terror also features numerous popular game modes for first person shooter games such as team deathmatch and capture the flag.

SaMuS!- Admin

- Posts: 40
Join date: 2008-10-02
Re: --All About Urban Terror--
ok nice info samus 
but can u download it somewhere?.. or i read over it xD
but can u download it somewhere?.. or i read over it xD
War_Trouble- New To This

- Posts: 5
Join date: 2008-10-04
Re: --All About Urban Terror--
hmm i dont remember were u can download it search on google if u want to play. I already played that game its cool but i prefer wolfenstein et ;D.

SaMuS!- Admin

- Posts: 40
Join date: 2008-10-02
Re: --All About Urban Terror--
k War u can check where to download it now in the new topic i made 
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Liqna- Admin

- Posts: 194
Join date: 2008-10-02
Age: 15
Location: Portugal

Re: --All About Urban Terror--
It sounds cool but I think i'm not going to play it...
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Slashman- Happy Sig Maker

- Posts: 133
Join date: 2008-11-07
Location: Netherlands
Re: --All About Urban Terror--
Idk... I dun want to anyway ,when i'm going to play it, I forget about my other games wich are much cooler, I think :S:P
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Slashman- Happy Sig Maker

- Posts: 133
Join date: 2008-11-07
Location: Netherlands
Re: --All About Urban Terror--
xP urban terror .. i heard about it it was like .. shoot through players in some maps or something :S
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FireFoX- Happy Sig Maker

- Posts: 144
Join date: 2008-10-28
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Location: Netherlands, Limburg, Venlo

Re: --All About Urban Terror--
XD xO?
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